Webgpu is now supported by node material and can be defined in the editor. Babylon supports png, dds and tga formats for texture transparency Hello and welcome to the babylon.js documentation
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To produce a babylon.js scene, code is written in javascript which the babylon.js engine processes and displays the result on screen
The scene can alter through changes to the meshes, the lights or camera position.
In moving through the introduction we introduce you to the features of babylon.js We present code examples using our playground, show you how to add models to your website and how to import your own models into your babylon.js game or app.